The peace that formerly reigned in Terra Nova has eroded, now little more than a memory. War ravages the continent. Disputes divide kingdoms; ideals divide families. The quest for power consumes absolutely and indiscriminately. None are immune to its allure.
Who will rise and who will fall? Only time—and ambition—will tell.
UPDATES
05.26.2023
2 month character creation hold for all existing members begins 6/5/2023. Ended 8/5/2023.
10.29.2023
Change in how times flows. Was 4 IC seasons, now only 2 IC seasons per 1 OOC year.
5 whole years of Heir Apparent goodness! When I started the site, I knew I was hunkering down for the long haul, but I never could have predicted the numerous twists and turns this roleplay site has seen. Hundreds of plots, characters, and members have come and gone, all leaving marks on the site. I am so very thankful for those who have invested. Because you keep coming back, keep getting on, and keep writing, Heir Apparent has the legacy it does today. Three cheers to us!
Five years ago Calanthe had been a different person. She had been happy, smiling, and generally a loving person. She had ambition, what Arynn Frey citizen didn't? But things had changed, her mentors had changed, and so she had changed. Sure she still had fun but it was because of her work not because of spur of the moment decisions.
So Kaveri's disgust didn't have the same effect as it would have five years ago. Because while Dresmondi wanted death, she wanted knowledge. What made them tick. She'd love to run some experiments on them, see if their gift made them superior or really just a fun party trick to take over a nomadic kingdom.
"Well, I'll leave the justice to the military." She wasn't a peacekeeper, nor did she know if they would even be planning anything. Attacking a group of gifteds didn't seem like the best idea. But it wasn't Calanthe's problem really, enchanting was.
But of course he had a boring answer, nothing of use to the Blackwood family. Finding something wrong with the Queen's actions was always a good idea. Whether it was brought to their attention or fixed to seem like the better people. Of course he had no balls though and decided to play it safe. "Well, glad to hear it, if you do think of anything though, the Blackwoods are glad to be of assistance." Smiling she had the bartender bring over a few rounds as she had promised and stood.
Leave it to the military. It was great that she could say it so simply, a throwaway statement that meant that she didn't actually care. Leave the fighting to the barbarians, as per usual. As far as he'd been in Arynn Frey, he'd never seen their peacekeepers do a damn thing, and none of them had ever won a real fight. "Right," he said with a nod, his stare floating away from her once more and remaining on his mug of ale for the rest of the interaction.
"Yeah, I'll do that. The Blackwoods. Got it." The words were spoken with the same flat, semi-sarcastic tone he'd had before as he finished off what was in the mug in his hand, scooted it across the bar and grabbed one of the others that she had gestured for the barkeep to give him.
"Thanks for the ale, --" he paused, realizing that he hadn't gotten her name, and then wondering if it really mattered. He hadn't had any good answers to her questions, so he predicted she would have little interest in coming back to see him. "Blackwood."
Once she was gone, he was relieved.
"Strange girl," Nephys commented, his chin resting on the floor.
Just another Arynnite with no tact, Kaveri replied, and picked up the new mug of ale.
A tingle of excitement ran up her spin as he called her a blackwood. And since he didn't know better, she was going to let him think just that. There was no harm in it. "Anytime Kaveri, have a wonderful afternoon."
If he could be bought for drinks to answer questions, Calanthe wondered what else he would do. Maybe a loner to add to her list. Slipping something into his drink would be easy... Oh so easy