The peace that formerly reigned in Terra Nova has eroded, now little more than a memory. War ravages the continent. Disputes divide kingdoms; ideals divide families. The quest for power consumes absolutely and indiscriminately. None are immune to its allure.
Who will rise and who will fall? Only time—and ambition—will tell.
Established the "Tag Staff" discord channel for helping update the site.
2 month character creation hold for all existing members begins 6/5/2023.
We wanted to give a huge shoutout to Bugstomper! We have always promoted the idea of going with the flow of a plot, not taking things personally OOC, and moving forward as we adapt to new IC happenings. When her character, Rhedara, was removed from the military and then lost an important romance plot, Bugstomper took it all in graceful strides and showed us how things are meant to unfold in such circumstances. Thank you Bugstomper for your example and general awesomeness!
The kingdom of Nevermere sits at the west border of Terra Nova, resting just beyond the valley created by the wall of treacherous mountains that have kept the kingdom separated from the rest of the world. The capital city is Skia.
The lands of Coheed are vast and varied, from rolling hills to deep valleys, from vast forests to flat coast lands. The Kingdom of Coheed has many borders for it has much land, and it seems to ever be expanding.
The lands of Arynn Frey consist of large, open plains and beaches. The coastal kingdom's capital city, Elyusian, rests in the northern regions of the land. There are two other cities that are smaller: Faanor, which resides in the center of the kingdom's land, and Illianar, which is to the south.
The lands of Dresmond are mostly plains, forests, and rocky cliffs at the southern edge. There is a major lake to the west, and various rivers and streams coursing throughout this lush land. The most important part of their land is to the far east where the Cave of Names resides.
The unclaimed territory sits in the center of the map with a supernatural, ever-present mist that sits at the ground and stretches up into the trees.The land has never been claimed, but it is said to be a slaughter ground for battles and is rumored to hold the secrets of Hallvala. Many wanderers seen disappearing into the fog never return...