The peace that formerly reigned in Terra Nova has eroded, now little more than a memory. War ravages the continent. Disputes divide kingdoms; ideals divide families. The quest for power consumes absolutely and indiscriminately. None are immune to its allure.
Who will rise and who will fall? Only time—and ambition—will tell.
UPDATES
05.26.2023
2 month character creation hold for all existing members begins 6/5/2023. Ended 8/5/2023.
10.29.2023
Change in how times flows. Was 4 IC seasons, now only 2 IC seasons per 1 OOC year.
5 whole years of Heir Apparent goodness! When I started the site, I knew I was hunkering down for the long haul, but I never could have predicted the numerous twists and turns this roleplay site has seen. Hundreds of plots, characters, and members have come and gone, all leaving marks on the site. I am so very thankful for those who have invested. Because you keep coming back, keep getting on, and keep writing, Heir Apparent has the legacy it does today. Three cheers to us!
Regan had done as she said she would: made ready. Fear of failure was her greatest motivation for caution. Though much time had passed, the nightmare of Othello’s arrest was still not forgotten. The king’s approval was all that mattered now. All she craved. She’d been given a mission and did not intend to disappoint.
The portal key allowed her to slip to Dresmond without having to make the journey across the plains and—most dangerously—into Elderkeep. The wagon that was agreed upon was the one Zevran had set up as a non-descript base of operations for when the witch was in Dresmond. There was undoubtedly a sense of awkwardness between them. He inquired after Alys, but noting Regan’s brief answers, dropped the matter. The man seemed weakened. Ill, even, with a hacking cough that at times had him bent over.
Zevran provided her with what information he had: the Eldouirs that were still in Elderkeep (or at least, the ones he still knew of), the characters to look out for, and (most notably) the tribute. Birds had been flocking overhead for days, all manner of creatures swooping towards the temple. He suggested Regan use mink oil gathered from creatures on the plains to obscure her human scent, and she agreed. She stashed some of her belongings at Zevran's wagon, an was off.
Regan too would head to the temple alongside Zevran to witness the horrors at a distance.
Equipment
Lightweight reinforced leather armor
A metal war hammer
A set of throwing darts strapped to her belt
A curved machete-like dagger worn along her hip
Mink oil (provided by Zevran)
Potions
Healing Potion, Greater (x2)
Fortitude Potion
Sleeping smoke potion (x2)
Paralysis potion
Invisibility potion (x7) + antidote
Darkvision potion
Last Edit: Jan 10, 2024 11:54:34 GMT -5 by Regan Lassiter